Kevans Iron Kingdoms

The Road Ahead

We who make battle
our trade know war
is the natural state of man,
and war has no rules.
Nobility, patriotism, valor:
these are merely tricks to
help soldiers accept death.
Those who fight to win
and to survive embrace
all paths to victory.

-Asheth Magnus

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NQ Inc - 1
New to the job

Taking up the invite from Sid I was introduced to a few rag tag men. Sid let it be know to us that he was retiring and he wanted us to start a Mercenary Charter. We all agreed, I think we all saw it as a way to fill our pockets with coin.

I nominated myself for leader of the group, as I had the most training out of everyone. I regaled them of my actions in battle, at Caspia. It quickly won the group over. Next we needed coal for the steamjacks.

We found some farrow trying to rob the coal plant and put a stop to them. Helping us insure a contract for coal with the laborers. Our first commission soon followed, a journey men warcaster was out on patrol and got badly injured. He didn’t remember what happened. He had a ironclad warjack with with at the time and it was now lost. We were to go and find out what happened and recover a few parts from the jack if able.

Once we found the warjack a khadoran berserker came crashing though the woods and attacked. It took a bit of tough fighting but we finally dropped it. We gathered up the parts from the ironclad and berserker and headed back into town. It was payday.

Sig

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NQ Inc - 2
Fresh meat

Looking for some work and new blood, we went to the Insanity Potion. It’s a pretty seedy bar, should have the type of people we are looking for. Taking note of a large and boisterous troll (Greygore) talking about some job he had coming up, I approached him.

I asked what job he was about to do and if he was looking for work. Maybe he wanted to become a Sergeant for us. Told us that we could help him on his job. He needed to waylay a coach that was coming into town. Just wanted the cargo, wasn’t worried about the people guarding it. We left with him, 2 of his troll companions and a Ogrun (Voltrax) we met.

We left and headed down the road to intercept the coach. Setting up an ambush we waited. Once the coach was insight Glyssor shot one of the wheels mechanical parts to disable it. Bosh yelled something incoherent at them and I winged one of them in the shoulder, telling them to drop their weapons. Voltrax and Bosh were feeling pretty blood thirsty and laid waste to a guard each.

Things got out of hand fast. The horse got spooked and ran away, just about trampling me and running over Alistar. Shortly after the two remaining guards surrendered.

Hearing the noise of the battle some Dreggs. During the combat with them Selin got gutted pretty good and dropped, bleeding out. Once the combat was over Alistar trie made to stop the bleeding on Selin but he only worse. I stepped in and took a look…simple task and patched him.

Greygore took to cargo, which was a squire, paid us and said he would put in a good word for us with his contacts.

Sig

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A Letter to home

Dear, Aesha (Sister)

At first I was unsure of these new “friends” that I agreed to take part in this contract with but they seem to be good fellows. At first I just joined to try and make some extra crown and learn something new.

Bosh despite being loud at times seems to be an honorable “creature”. Alistar is quite knowledgeable in mechanika and after observing him I think I’m starting to learn a bit as well. Selin is a talented gun mage which I heard of but never had chance to see one in action, he was very badly injured on one of “missions” but recovered… a definite reminder of how brutal the world can be. Lloyd is an interesting fellow but I don’t know much of him yet he was absent on our last doings, I think he may have been sick or he could have been volunteering at the local hospital. Armando is a capable leader which I sensed from the start and is good with a spell but he seems to have an interest in the darker side of magic which I know little to nothing about other than you need to watch yourself less bad things happen. All and all it’s a good group that is accepting of an outsider like myself and I’m learning a great deal from them as well. I hope all is well in the homeland, and hope to hear from you soon.

Sincerely,
You’re Brother Glyssor

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Armando's downtime
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Vendarl 6th, Trineus 608 A.R.
First Job

After a few days of job training with Thang, Milo Stilton arrives at the estate to hire the crew.

Recover a lost ’Jack. Simple enough. Soon however they encounter what took it down, a lone damaged Berserker… During combat it explodes leaving behind scraps. While salvaging what they can Alistar finds the Berserker with no coal in the hopper and holding a black stone bigger then a mans head.

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Malleus 1st, Trineus 608 A.R.
Insanity Potion Blend

Looking for new recruits and jobs Bosh has a lead on two thugs; Paul and Gina. Their local hangout the Insanity Potion is loud as hell with a boisterous Trollkin. Armando approaches him and introductions are made.

The Trollkins name is Greygor and he is in town picking up his associate Nail. He asks the group if they are interested in doing a job with him tonight, they agree.

They ransack a carriage and kill a few men before they are descended upon by Dregg. They emerge victorious but wounded. And are rewarded with gold and the approval of Greygor. He offers to sell the group his recommendations to several factions.

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Malleus 2nd, Trineus 608 A.R.
Medicine from the Medicated

Thang requests the group go retrieve medicine for Sid from the alchemist shop Clear Eyes. NQ arrives to the shop and finds it being vandalized by some masked thugs. They dispatch them quickly and then get word from Calvin Clear Eyes that he has no more reagents to process the medicine Sid needs.

To the northern forest they go. To fetch the plant. Finding slain Ferrow they are ambushed by Bog Trogs. Badly wounded they finally come to the plant. A gatorman in a top hat greets them and says he is in need of the plant also but has no way of extracting its essence. He offers to escort the party out of the forest in exchange for some of the plants extract.

They bring the plant back to Calvin Clear Eyes for extraction and return to the Bahruck estate and share a drink with the gatorman called Wrong Eye who apparently is an old acquaintance of Thang.

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NQ Inc - 3

We headed to Cleareyes to pick up the extract he was making for us. He shop was dark and there was no one there. Strange it was during the time that the shop should have been open. Bosh said he found the door ajar, but I saw him kick it in. Looking inside we found nothing out of the ordinary.

Stepping back outside we saw there was some guards by our carriage. I started to talk to them, there wanted to know if we saw anything going on in the area. Seems there is reports of people gone missing. Told them we had no idea what that was about, we just came here to buy some stuff from Cleareyes, but he wasn’t here.

After the guards left we went back inside and looked around some more. In one of Cleareye’s log book there was a name, Brigg. A name that the guards also mentioned when they told us about the missing people. He was a machine worker that according to his foreman went nuts and disappeared.

Headed to the machine shop where Briggs worked, which was also closed. Inside Lloyd found a blood trail the lead down into the basement and from there a trap door which lead into the sewer. We took march though the sewer when suddenly two bull snappers ambushed us.

Bosh took a wicked bite to the gut, while myself and Glyssor dropped one each. Bosh was not looking very good, there was a lot of blood. Letting Bosh catch his wind we continued down the sewers. Finding a small side room fill with all kinds of machinery and Briggs himself, a former resemblance of him. Gabrielle lay unconscious on a table in the in the middle of the room. He had all these mechanical parts coming out of him and attached to him. Cages lined the wall and he had all these half machine half people things come at us.

The battle was hard fought. A few got the blood spits, while others stayed clear of danger to some point. Briggs ran down a corridor and trigger some kind of explosion. The whole place was coming down! We managed to get all the kidnapped people out and return them safely home.

Briggs will see his end soon.

Sig

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Wrongeye's job

info pending until we find out where we are going

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